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Old Apr 25, 2006, 04:23 PM // 16:23   #21
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Meh throw "Assassin's Promise" on your target before they die, all your recharge problems are solved. ^_^

Generally, the Assassin has little margin for error, so I'm working off the assumption this is a 1 shot kill combo. In such case, Unblockable ftw.
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Old Apr 26, 2006, 03:19 AM // 03:19   #22
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Leaping Mantis Sting is amazing, other than that you want fast recharges like none other. I'd take two - leaping mantis sting and jagged strike. Unsuspecting Strike might be nice with the 6sec recharge, but you run into the "you have to hit first in the gank chain, and if theres teamwide degen pressure its not as useful" situation.
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Old Apr 26, 2006, 05:32 AM // 05:32   #23
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I also support Jagged Strike and Mantis Sting, while Jaggered Strike create a condition on the target reguardless its action, its only 5 ENG and 6 second recharge, that allows other options.

But Mantis Sting would be lovely to go after softer target such as a spell caster, however, this would be dependent on a moving target.
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Old Apr 30, 2006, 02:13 AM // 02:13   #24
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Quote:
Originally Posted by lord_shar
Jagged Strike seems to be the best and most flexible lead attack so far. Fast recharge + cheap energy cost = good.
Its what I use and only 5 E is always good
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